@startuml
sprite $protractor [48x48/16] {
00000000000000000159BDEFFEDB95100000000000000000
0000000000000016CFFFFFFFFFFFFFFC6100000000000000
00000000000019FFFFFFFFFFFFFFFFFFFF81000000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFF800000000000
0000000002DFFFFFFFFFFFFFFFFFFFFFFFFFFC2000000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000000
0000006FFFFFFFFFFFFFEBADDABEFFFFFFFFFFFFF6000000
000005FFFFFFFFFFFC620008800026CFFFFFFFFFFF400000
00002FFFFFFFFFFC3000000880000003BFFFFFFFFFF20000
0000DFFFFFFFFD40000000088000000004EFFFFFFFFC0000
0007FFFFFFFFC1000000000000000000001BFFFFFFFF7000
001FFFFFFFFC000000000000000000000000CFFFFFFFF100
009FFFFFFFAE800000000001000000000008EAFFFFFFF800
01FFFFFFFC02E80000028CEFFEC72000008E20CFFFFFFF10
06FFFFFFE100280001AFFFFFFFFFFA200082001EFFFFFF60
0CFFFFFF600000005FFFFFFFFFFFFFF500000006FFFFFFC0
1FFFFFFD00000006FFFFFFFFFFFFFFFF60000000DFFFFFF1
5FFFFFF50000004FFFFFFFFFFFFFFFFFF40000005FFFFFF5
9FFFFFE0000001EFFFFFFFFFFFFFFFFFFE1000000EFFFFF8
BFFFFF90000008FFFFFFFFFFFFFFFFFFFF80000009FFFFFB
DFFFFF5000000FFFFFFFFFFFFFFFFFFFFFF0000005FFFFFD
EFFFFF1000005FFFFFFFFFFFFFFFFFFFFFF4000002FFFFFE
FFFFFF0000009FFFFFFFFFFFFFFFFFFFFFF9000000FFFFFF
FFFFFD000000BFFFFFFFFFFFFFFFFFFFFFFB000000EFFFFF
EFFFFFCCC3009BBBBBBBBBBBBBBBBBBBBBB9003CCCFFFFFE
DFFFFD444100000000000000000000000000001444DFFFFD
BFFFFC000000000000000000000000000000000000CFFFFB
9FFFFC000000000000000000000000000000000000CFFFF8
5FFFFC000000000000000000000000000000000000CFFFF5
1FFFFEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEFFFF1
0CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0
06FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60
01FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
0007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000
0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
0000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
0000000002CFFFFFFFFFFFFFFFFFFFFFFFFFFC2000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFF800000000000
00000000000018FFFFFFFFFFFFFFFFFFFF81000000000000
0000000000000016CFFFFFFFFFFFFFFC6100000000000000
00000000000000000158BDEFFEDB85100000000000000000
}


!define DEV2_PROTRACTOR(_alias) ENTITY(rectangle,black,protractor,_alias,DEV2 PROTRACTOR)
!define DEV2_PROTRACTOR(_alias, _label) ENTITY(rectangle,black,protractor,_label, _alias,DEV2 PROTRACTOR)
!define DEV2_PROTRACTOR(_alias, _label, _shape) ENTITY(_shape,black,protractor,_label, _alias,DEV2 PROTRACTOR)
!define DEV2_PROTRACTOR(_alias, _label, _shape, _color) ENTITY(_shape,_color,protractor,_label, _alias,DEV2 PROTRACTOR)
skinparam folderBackgroundColor<<DEV2 PROTRACTOR>> White
@enduml